10.5 cm leFH 18 (Wehrmacht)

Artillery emplacement. Quick-firing field gun that can rain large explosive shells from extreme range.

Overview
The core of the Wehrmacht field artillery, over 22,000 leFH 18 models were produced. Despite being outclassed in firepower by later artillery, the leFH 18 could fire faster and was considerably more accurate than its Allied counterparts.

Armaments: (10.5 cm leFH 18, K98k x2, MP 40), Crew: 5, Skill: Regular, Role: Indirect fire.

Gameplay

 * Blast radius: Moderate
 * Penetration: High
 * Scatter: Moderate

Abilities
10.5 cm Howitzer High-explosive Barrage 10.5 cm Howitzer Half Barrage 10.5 cm Howitzer Creeping Barrage 10.5 cm Howitzer Smoke Barrage Counter Barrage (Toggle)
 * Cost: 50 Munitions
 * Fires ten (10) high-explosive rounds at the target area.
 * Cost: 30 Munitions
 * Fires five (5) high-explosive rounds at the target area.
 * Cost: 60 Munitions
 * Fires seven (7) high-explosive rounds along a rough path. Using creeping barrage has a shorter cooldown and does not suppress friendly troops.
 * Cost: 30 Munitions
 * Fires twelve (12) smoke rounds to obscure line-of-sight in the target area. Infantry can be damaged by direct impact.
 * Cost: 35 Munitions
 * The emplacement will automatically engage enemy artillery that fires within range. Disables the use of other barrages when active. More accurate over standard barrage. Fires five (5) rounds.

Upgrades
First Aid Training
 * Requirement: Veterancy 3
 * Cost: 35 Munitions

Maintenance Kits
 * Allows the squad to heal itself when out of combat.
 * Requirement: Veterancy 3
 * Cost: 25 Munitions


 * Allows the squad to repair their crewed weapon when out of combat.