Sd.Kfz. 234/2 (Wehrmacht)

Combat vehicle. Extremely fast, ideal for engaging light vehicles, or flanking around any type of tank with its speed.

Overview
Uniting the 5 cm L/60 and a coaxial MG 42 with an innovative eight-wheeled chassis, the Sd.Kfz. 234/2 augmented the Wehrmacht's mobile recon units. Despite its maximum speed of 90 km/h, the 'Puma' suffered on cross-country terrain.

Armaments: 5 cm KwK 39/1 L/60, Coaxial MG 42, Armour: 32 mm, Role: Tank destroyer, Speed: 80 km/h.

Gameplay
(+ Versatile Gun, + Highly Mobile, + Thick Armour)

Abilities
Load Panzergranate 40 Armour-piercing Composite Rigid Sprenggranate 38 Schnellnebelkerzen 39 Camouflage (Toggle) Accelerate
 * Cost: 25 Munitions
 * Crew switches to armour-piercing composite rigid rounds, with increased penetration, but slightly less damage. Timed ability.
 * Cost: 15 Munitions
 * High-explosive round. Reduced penetration and damage, but significantly increased blast radius.
 * Cost: 30 Munitions
 * Use equipped smoke dischargers to obscure line-of-sight around the vehicle.
 * The crew hides the vehicle from plain sight. Disables movement when active. Attacking from camouflage grants a temporary increase in damage and accuracy.
 * Increases movement and acceleration, and reduces chance to be hit. Timed ability.

Upgrades
Targeting Optics Camouflage Netting
 * Requirements: Veterancy 2
 * Cost: 30 Munitions
 * Improves accuracy and increases line-of-sight and detection radius.
 * Requirement: Veterancy 2
 * Cost: 20 Munitions

Emergency Repair Kit
 * The vehicle is invisible on the minimap.
 * Cost: 30 Munitions


 * Allows the vehicle to repair itself when out of combat. Does not repair critical damage.