Sanitäter

Medical personnel. Can provide first aid and build aid stations.

Overview
Ranging from stretcher bearers and field medics to professional doctors and surgeons, Wehrmacht medical personnel were painstakingly trained to treat the most horrendous battlefield injuries.

Armaments: (K98k x2, Luger), Skill: Regular, Role: Medic.

Gameplay
(+ Passive Healing, + Shared Veterancy)

Abilities
Pervitin Rations
 * Requirement: Veterancy 1
 * Cost: 10 Munitions
 * Increases the target squad's accuracy and reduces damage taken. Afterwards, the target squad suffers the reverse due to withdrawal symptoms.

Advanced First Aid
 * Heals a targeted squad. Can be used when in combat. Target squad must be stationary.

Distribute Medical Supplies
 * Drops three (3) boxes of Medical Supplies, which can be picked up by infantry. Medical Supplies allow squads to heal themselves for a short duration.

Distribute First Aid (Toggle)
 * Friendly squads will heal themselves in a radius when out of combat. Disables movement and weapons when active. This squad will also heal itself.

Skirmish Tactics (Toggle) Sprint
 * The squad will automatically retreat when its total health drops below the specified threshold.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving.

Upgrades
Endurance Training Tactical Withdrawal Training
 * Cost: 20 Munitions
 * Allows the squad to move more quickly when out of combat.
 * Cost: 20 Munitions
 * The squad drops a smoke grenade to cover their retreat.