3. Pioniere

Engineer infantry. Versatile combatants that can deploy reinforce beacons for Fallschirmjäger, conduct repairs, and can upgrade outside friendly territory.

Overview
Building a system of interwoven defences, 3. Fallschirmjäger-Division Pioniere transformed the bocage country of Saint-Lô into a fortress. Turning every enclosed field into a deathtrap, no Allied unit was willing to enter what became known as 'Hedgerow Hell'.

Armaments: (K98k x4, StG 44), *MG 15, *G43-Zf4, Skill: Poor, Role: Engineer.

Gameplay
(+ Repair Tools, + Wire Cutters, + Airdropped Upgrades)

Abilities
Modell 24 Stielhandgranate Panzerwurfmine Rudimentary Repair Setup Beacon Sprint
 * Cost: 20 Munitions
 * Fragmentation grenade. The M24 is capable of ripping apart exposed infantry in a hail of lethal shrapnel. Stick design allows further throwing distance.
 * Cost: 25 Munitions
 * Shaped charge anti-tank impact grenade. Can outright destroy light vehicles and even severely damage armour.
 * Demonstrating pure ingenuity, the squad is able to repair any damaged structure, vehicle, crewed weapon, or bridge. Less efficient over Basic Repair.
 * The squad will plant a hidden Beacon. Allows nearby Fallschirmjäger to reinforce and can be used to request aerial equipment drops. Maxium of three (3) planted Beacons at any given time. Reveals infiltrated units on the minimap.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving.

Upgrades
First Aid Training
 * Requirement: Veterancy 3


 * Cost: 35 Munitions

Maschinengewehr 15 Light Machine Gun
 * Allows the squad to heal itself when out of combat.
 * Requirement: Veterancy 2

Gewehr 43 Marksman Rifle
 * Cost: 60 Munitions
 * (+ High ROF, + High Accuracy, + Fast Suppression, - Short Bursts)
 * Requirement: Veterancy 1

Grenade Assault Training 3 cm Gewehr-Sprenggranate Rifle Grenades Panzerfaust-100
 * Cost: 50 Munitions
 * (+ High Accuracy, + High Capacity, - Low ROF)
 * Cost: 10 Munitions
 * Warning: Upgrading Grenade Assault Training locks out 3 cm Gewehr-Sprenggranate Rifle Grenades.
 * Replaces Modell 24 Stielhandgranate. Squad is issued additional M24 grenades. When instructed, all squad members will throw one grenade each.
 * Cost: 10 Munitions
 * Warning: Upgrading 3 cm Gewehr-Sprenggranate Rifle Grenades locks out Grenade Assault Training.
 * Replaces Modell 24 Stielhandgranate. Squad is issued high-explosive rifle grenades, ideal for use against infantry in cover or behind structures.
 * Cost: 15 Munitions
 * Replaces Panzerwurfmine. Squad is issued Panzerfausts, which are exceptionally powerful single-use anti-tank recoilless guns with moderate range.