3.7 cm Pak 36 (Wehrmacht)

Light anti-tank gun. Useful for attacking or defending against against light vehicles, can garrison buildings.

Overview
Known as the ‘door knocker’, the Pak 36 was rendered obsolete by 1940 due to the evolution of tank armour. Never officially decommissioned, the Wehrmacht used its high rate-of-fire and low weight to counter light mechanised forces.

Armaments: (3.7 cm Pak 36, K98k x2, MP 40), Crew: 5, Skill: Regular, Role: Anti-vehicle.

Gameplay
(+ Cheaper, + Highly Mobile, - Poor Penetration)

Abilities
Target Tread Sprenggranate 34
 * Requirement: Veterancy 1
 * Cost: 20 Munitions
 * Fires an armour-piercing capped round at the targeted vehicle. Very high chance of immobilising.
 * Cost: 15 Munitions

Stielgranate 41 Weapon Team Camouflage (Toggle) Rapid Maneuvers
 * High-explosive round. Reduced penetration and damage, but significantly increased blast radius.
 * Cost: 30 Munitions
 * Shaped charged round. Significantly increased penetration and moderate blast radius.
 * The crew hides the weapon from plain sight. Disables movement when active. Attacking from camouflage grants a temporary increase in damage, accuracy, and penetration.
 * Increases movement and rotation. Timed ability.

Upgrades
First Aid Training
 * Requirement: Veterancy 3
 * Cost: 35 Munitions

Maintenance Kits
 * Allows the squad to heal itself when out of combat.
 * Requirement: Veterancy 3
 * Cost: 25 Munitions

Camouflage Netting
 * Allows the squad to repair their crewed weapon when out of combat.
 * Requirement: Veterancy 2
 * Cost: 20 Munitions


 * The squad is invisible on the minimap.