Jg.Pz. IV (Wehrmacht)

High-velocity gun gives the Jagdpanzer IV effective capabilities against enemy armour and structures.

Overview
Another Panzer IV Ausf. H variant, the Jagdpanzer IV joined the potent 7.5 cm Pak 39 L/48 with a low, well armoured profile. Although deemed irrelevant due to the many StuGs already in service, it was a powerful and impressive hunter.

Armaments: 7.5 cm Pak 39 L/48, Armour: 100 mm (sloped), Role: Tank destroyer, Speed: 40 km/h.

Abilities
Long-Ranged Shot Load Panzergranate 40 Armour-piercing Composite Rigid Rounds Focused Sight (Toggle) Blitzkrieg Tactics
 * Requirement: Veterancy 2
 * Cost: 20 Munitions
 * The tank's main gun is used to fire a single round over extreme range.
 * Cost: 30 Munitions
 * Crew switches to armour-piercing composite rigid rounds, with increased penetration, but slightly less damage. Timed ability.
 * Increases line-of-sight in a frontal cone, but decreases peripheral vision and movement.
 * Cost: 10 Fuel
 * Increases movement and acceleration, and reduces chance to be hit. Timed ability.

Upgrades
Targeting Optics Camouflage Netting Schürzen Ambush Tactics
 * Requirements: Veterancy 2
 * Cost: 30 Munitions
 * Improves accuracy and increases line-of-sight and detection radius.
 * Requirement: Veterancy 2
 * Cost: 20 Munitions
 * The tank is invisible on the minimap when stationary.
 * Cost: 50 Munitions
 * Increases health.
 * Cost: 20 Munitions
 * The crew is instructed on how to utilise camouflage and ambush tactics.