3. Angriffstruppe

Paratrooper/Assault infantry. Elite troops armed with semi-automatic rifles, suited for close to medium ranges.

Overview
Alongside the Gebirgsjäger, Fallschirmjäger were considered the elite of the Wehrmacht. Despite Hitler's ban on large-scale airborne operations after the disastrous Crete campaign, these elite troops continued to dominate enemy forces.

Armaments: (G43 x4, FG 42), *MP 40 x2, *FG 42 x2, *Panzerschreck, Skill: Elite, Role: Assault.

Gameplay
(+ Passive Healing, + Camouflage, + Airdropped Upgrades)

Abilities
Modell 24 Stielhandgranate Blendkörper 2H Panzerfaust-100 Iron Will Conditioned Sprint
 * Cost: 20 Munitions
 * Fragmentation grenade. The M24 is capable of ripping apart exposed infantry in a hail of lethal shrapnel. Stick design allows further throwing distance.
 * Cost: 20 Munitions
 * Frangible smoke grenade. Creates a cloud of smoke, obscuring line-of-sight. Caustic titanium tetrachloride disables vehicle weapons and poisons infantry while in the cloud.
 * Cost: 30 Munition
 * Anti-tank recoilless gun. Single-use launcher, deals exceptional damage to vehicles from a moderate distance.
 * The squad fires more accurately and can use abilities more frequently but will draw more enemy fire. Timed ability.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving. Faster cooldown over standard Sprint.

Upgrades
Maschinenpistole 40 Submachine Guns (x2) Fallschirmjägergewehr 42 Automatic Rifles (x2) Raketenpanzerbüchse 54/1 Rocket Launcher Geballte Ladung Grenades Grenade Assault Training Eintossflammenwerfer 46
 * Cost: 30 Munitions
 * (+ Fast Reload, + High Accuracy, + Long Bursts, - Low ROF)
 * Cost: 60 Munitions
 * (+ High Accuracy, + High Damage, + High ROF, - Short Bursts, - Low Capacity, - Expensive)
 * Cost: 95 Munitions
 * (+ High Damage, + High Penetration, +Extra Range, - Expensive)
 * Cost: 10 Munitions
 * Warning: Upgrading Geballte Ladung Grenades locks out Grenade Assault Training.
 * Replaces Modell 24 Stielhandgranate. Squad is issued baled explosive charges, capable of severely damaging vehicles if thrown underneath.
 * Cost: 10 Munitions
 * Warning: Upgrading Grenade Assault Training locks out Geballte Ladung Grenades.
 * Replaces Modell 24 Stielhandgranate. Squad is issued additional M24 grenades. When instructed, all squad members will throw one grenade each.
 * Cost: 15 Munitions
 * Replaces Blendkörper 2H. Squad is issued a single-use flamethrower, which can quickly set enemies alight.