Volksgrenadiere

General purpose infantry. Versatile troops that can be armed to provide crucial close quarters support if needed.

Overview
Combat veterans, recovering wounded, and raw recruits, Volksgrenadiere were formed to replace the heavy losses sustained on the Ostfront. Varied in experience but well-armed, they were issued large quantities of deadly automatic weapons.

Armaments: (K98k x4, MP 40), *MP 40 x2, *FmW 35, *Panzerschreck, Skill: Regular, Role: General purpose.

Gameplay
(+ Entrench Tanks, + Doctrinal Upgrades)

In conjunction with the Grenadieres, Volksgrenediare are frontline infantry which can be better equipped for close-quarters-combat. Despite their potent array of weapons, they lack suppressive capabilities, long-range firepower, and a reliable early game AT ability.

The Panzerschreck is an extremely potent anti-tank weapon albeit requiring a high veterancy to requisition. Like Pioniere, the FmW 35 provides the squad an aggressive option to engage entreched enemy positions, while two MP 40s can further augment the squad's close-range firepower.

Abilities
Iron Will
 * Requirement: Veterancy 1

Modell 24 Stielhandgranate Brandflasche Modell 24 Nebelstielhandgranate Sprint
 * The squad fires more accurately and can use abilities more frequently but will draw more enemy fire. Timed ability.
 * Cost: 20 Munitions
 * Fragmentation grenade. The M24 is capable of ripping apart exposed infantry in a hail of lethal shrapnel. Stick design allows further throwing distance.
 * Cost: 10 Munitions
 * Frangible incendiary grenade. The German 'molotov', effective for dealing with garrisoned infantry or area denial.
 * Costs: 15 Munitions
 * Smoke grenade. Creates a cloud of smoke after a short delay, obscuring line-of-sight. Stick design allows further throwing distance.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving.

Upgrades
Raketenpanzerbüchse 54 'Panzerschreck' Rocket Launcher Flammenwerfer 35 Flamethrower Maschinenpistole 40 Submachine Guns (x2) Grenade Assault Training Panzerfaust-100
 * Requirement: Veterancy 2
 * Cost: 90 Munitions
 * (+ High Damage, + High Penetration, - Expensive)
 * Requirement: Veterancy 1
 * Cost: 50 Munitions
 * (+ Extra Range, - Low Damage, - Reduced AOE)
 * Cost: 30 Munitions
 * (+ Fast Reload, + High Accuracy, + Long Bursts, - Low ROF)
 * Cost: 10 Munitions
 * Replaces Modell 24 Stielhandgranate. Squad is issued additional M24 grenades. When instructed, all squad members will throw one grenade each.
 * Cost: 15 Munitions
 * Replaces Brandflasche. Squad is issued Panzerfausts, which are exceptionally powerful single-use anti-tank rocket launchers with moderate range.

Doctrinal Equipment
Infanterie Division: StG 44 (x2) (60 Munitions)

Leichte Division: MP 760/2(r) (x2) (35 Munitions)

Luftwaffe Division: MG 34 (55 Munitions)

Ost Division: MP 717(r) (71rd.) (x2) (45 Munitions)

Panzer Division: HHL-3 (10 Munitions)

Straf Division: Satchel Charges (10 Munitions)