12 cm GrW 378(r)

Soviet heavy mortar. Slow, but larger payload, use against static targets, including tanks.

Overview
Based on the 1935 French design, the Soviet 120-PM-38 was captured in large quantities by German forces. Superior in every category to then current service German mortars, the model provoked production of the 12 cm GrW 42.

Armaments: (12 cm GrW 378(r), K98k x2, MP 40), Crew: 4, Skill: Regular, Role: Indirect fire.

Gameplay
(+ High Damage, + Large Blast, - Longer Flight Time, - Easily Decrewed)

Abilities
12 cm Mortar High-explosive Barrage
 * Cost: 20 Munitions

12 cm Precision Mortar Strike
 * Fires six (6) high-explosive rounds at the target area.
 * Cost: 35 Munitions

12 cm Mortar Smoke Barrage 12 cm Illumination Round Counter Barrage (Toggle)
 * Fires one (1) round with extreme accuracy at the target area.
 * Fires three (3) smoke rounds to obscure line-of-sight in the target area. Infantry can be damaged by direct impact.
 * Cost: 35 Munitions
 * Parachute flare. Slow-falling flare ejected from a mortar shell, reveals the target area in the fog of war.
 * Cost: 20 Munitions

Sprint
 * The squad will automatically engage enemy artillery that fires within range. Disables the use of other barrages when active. More accurate over standard barrage. Fires two (2) rounds. Disables movement when active.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving.

Upgrades
First Aid Training
 * Requirement: Veterancy 3
 * Cost: 35 Munitions

Maintenance Kits
 * Allows the squad to heal itself when out of combat.
 * Requirement: Veterancy 3
 * Cost: 25 Munitions
 * Allows the squad to repair their crewed weapon when out of combat.