Scharfschütze (Wehrmacht)

Sniper. Concealed behind cover, excellent at eliminating priority infantry targets at range, or other snipers with ease.

Overview
Masters at ranged combat, Wehrmacht Scharfschütze underwent intense training in advanced marksmanship and tactics. Utilising innovative equipment and unconventional thinking, these men repeatedly stalled Allied advances.

Armaments: (K98-Zielacht), *G43-Zf4, Skill: Ace, Role: Sniper.

Gameplay
(+ Camouflage)

Abilities
Suppressive Shot
 * The sniper will fire a shot at the targeted enemy squad, immediately suppressing them.

Increase Zoom (Toggle)
 * Increases line-of-sight in a frontal cone, but decreases peripheral vision. Disables movement when active.

Infantry Awareness (Toggle)
 * The squad can detect infantry in the fog of war. Disables movement when active.

Skirmish Tactics (Toggle) Sprint
 * The squad will automatically retreat when its total health drops below the specified threshold.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving.

Upgrades
Gewehr 43 Marksman Rifle
 * Requirement: Veterancy 2


 * Cost: 45 Munitions

B.-Patronen Incendiary Explosive Rounds
 * (+ High ROF, + High Capacity, - Shorter Range)
 * Requirement: Veterancy 2


 * Cost: 10 Munitions

Endurance Training
 * Replaces Suppressive Shot. Squad is issued special incendiary explosive rounds, which explode with enough force to stun troops nearby the unfortunate target.
 * Cost: 20 Munitions

First Aid Training
 * Allows the squad to move more quickly when out of combat.
 * Cost: 35 Munitions


 * Allows the squad to heal itself when out of combat.