8.14 cm GrW 34 (Wehrmacht)

Mortar. Use to provide quick fire support from afar.

Overview
The standard mortar of the Wehrmacht, the GrW 34 could consistently engage targets out to 2.4 km. Reliable and highly effective, the 8.14 cm was also mounted on various vehicles to provide mechanised units with more mobile firepower.

Armaments: (8.14 cm GrW 34, K98k, MP 40), Crew: 4, Skill: Regular, Role: Indirect fire.

Gameplay
(+ Large Blasts, + Long Range, - Large Scatter, - Easily Decrewed)

Abilities
8.14 cm Mortar High-explosive Barrage
 * Fires four (4) high-explosive rounds at the target area.

8.14 cm Precision Mortar Strike
 * Fires one (1) round with extreme accuracy at the target area.

8.14 cm Mortar Smoke Barrage
 * Fires six (6) smoke rounds to obscure line-of-sight in the target area. Infantry can be damaged by direct impact.

Counter Barrage (Toggle) Sprint
 * The squad will automatically engage enemy artillery that fires within range. Disables the use of other barrages when active. More accurate over standard barrage. Fires four (4) rounds. Disables movement when active.
 * Increases movement and reduces chance to be hit. Timed ability. Disables weapons and reduces line-of-sight while moving.

Upgrades
First Aid Training
 * Requirement: Veterancy 3
 * Cost: 35 Munitions

Maintenance Kits
 * Allows the squad to heal itself when out of combat.
 * Requirement: Veterancy 3
 * Cost: 25 Munitions
 * Allows the squad to repair their crewed weapon when out of combat.

Wurfgranate 39 Rounds
 * Requirement: Veterancy 2
 * Cost: 35 Munitions
 * Warning: Upgrading Wurfgranate 39 Rounds locks out both Incendiary Rounds and Illumination Rounds.


 * Replaces 8.14 cm Mortar Smoke Barrage. Squad is issued delayed-fuze mortar rounds, which deflect off the ground and bursts in mid-air, ideal for annihilating infantry behind cover or in the open. Requires setup.

Incendiary Rounds
 * Requirement: Veterancy 1
 * Cost: 35 Munitions
 * Warning: Upgrading Incendiary Rounds locks out both Wurfgranate 39 Rounds and Illumination Rounds.


 * Replaces 8.14 cm Mortar Smoke Barrage. Squad is issued incendiary mortar rounds, effective for rooting out enemy entrenched positions, destroying emplacements, or area denial. Requires setup.

Illumination Rounds
 * Cost: 25 Munitions
 * Warning: Upgrading Illumination Rounds locks out Wurfgranate 39 Rounds and Incendiary Rounds.


 * Replaces 8.14 cm Mortar Smoke Barrage. Squad is issued illumination rounds, which can be used reveal the targeted area. Improves long range scouting capability. Requires setup.